Participatory Design (PD):
Increasing value for all involved in, and affected by, design
· What is Participatory
Design?:
· Relations of PD
to other topics:
· Sample
publications:
· Additional
information:
Design can be interpreted as a product or a process. As a
product, it is an object that was conceived and realized in some way. As a
process, it is the sequence of events from conception to realization of the
design object.
Premises:
- We are all designers and
customers - producers and consumers of designs.
- Design is a social process.
Conclusions:
- In almost every activity
there is a design aspect.
- Social processes permeate
our activities.
Participatory design is the antithesis to traditional
design. Design knowledge exist in all those
potentially affected by a design and they can all contribute to design a better
product. This design is carried out in a social process of communicating,
sharing, reconciling, and acting.
A more elaborate answer can be found in the Varieties of PD
paper.
In the last few decades, a number of
perspectives/approaches/views
Each of these following
perspectives/approaches/views on how work need to be organized is attempting to
answer fundamental questions about competitiveness, quality, cost,
productivity, and customer satisfaction.
Concurrent engineering bring engineers and other practitioners from
all life-cycle functions to work together to shorten development time, bring
all perspectives early on into design since quality and all other key
properties are fundamentally determined in the conceptual design.
Agile manufacturing suggest some organizational, human, and
technological changes to firms to allow them to survive in a dynamic
environment. Close collaboration, or better, cooperation is stressed as a key
factor of success.
From one perspective, knowledge management is a way to achieve some
of these changes and support continued adaptation. In another perspective it is
an approach very similar to agile manufacturing.
TQM or QFD are methods to bring "customer voice"
into design to improve customer satisfaction and value. But even QFD does not
arise from the perspective of treating customers as equal partners, or sharing
knowledge with customers, or educating customers to be more knowledgeable thus
better consumers.
Only Participatory Design insists on the true
appreciation that all participants in design have relevant expertise without
which quality and value to all affected by it.
Looking at the following figure, each of the perspective has a different
idea about the role of different participants. In the terminology of KM, each
defines its own communities of practice. In concurrent engineering, these
communities include engineers. Only in PD, these communities include all
affected by the design, to include both customers,
researchers, and philosophers. These communities usually have different views
and different, or even conflicting, goals.

Adapted from: Transcending
the theory-practice problem of technology
- Reich, Y.``Transcending the
theory-practice problem of technology,'' Tech. Rep. EDRC 12-51-92, Engineering Design
Research Center,
Carnegie Mellon
University, Pittsburgh, PA,
1992.
(HTML
file)
This paper deals with philosophical foundations of participatory design.
It discusses the breakdown of existing thinking and practice of design,
the wrong ways proposed to address it, and the potential of a new thinking
about design activities based on dialogue and participation.
- Reich, Y.,
Coyne, F. R., Konda, S., Monarch, I., Subrahmanian, E., and Westerberg, W.
A. (1993), Computer-Aided Participatory Design, White paper on the
use of n-dim as a support system for participatory design, 1992.
This paper discusses the underlying foundations for supporting
participatory design with computational tools. It introduces n-dim
and illustrates it through a plausible reconstruction of a participatory
design project for developing a community library. The paper includes many
screen dumps with their explanations.
(HTML
file)
- Reich, Y.,
Konda, S. L., Levy, S. N., Monarch, I. A., and Subrahmanian, E. (1996), Varieties and Issues of
Participation and Design, Design Studies, 17(2):165-180.
(Postscript
file, 170K; PDF,
3M; Zipped
PDF, 500K)
Abstract: Participatory design is the antithesis to
traditional design in which designers are expected to exhibit their
expertise. The right to participate in design is often ignored and even
when it is accepted, many obstacles including perceived pragmatic/economic
deficiencies and organizational concerns, impede
participation. This paper criticizes the foundations of traditional
design. It starts from the premise that it is the right of all affected by
a design to have an active role in its development and that appropriate
ways of exercising this right can lead to better designs. Subsequently,
the paper elaborates on some properties of participation in various design
disciplines and in particular in the context of architectural design and
urban planning. The paper then presents an approach for participation
founded on widening communication channels between participants and
briefly discusses the potential of computer tools for supporting
participatory design. Finally, the paper briefly relates participation and
design to several popular concepts such as concurrent engineering, total
quality management, and quality function deployment.
- Subrahmanian, E., Reich,
Y., Konda, S. L., Dutoit, A., Cunningham, D.,
Patrick, R., Thomas, M., Westerberg, A. W. (1997), The n-dim
Approach to Building Design Support Systems, Proceedings of ASME
Design Theory and Methodology DTM '97 ASME, New York, NY.
(Postscript
file, 263K)
Abstract: Creating practical design support systems is a
complex design endeavor. We approach it with an evolutionary process, one
that studies the design information flow then builds and tests information
management support systems. Through our experience with industrial partners
we have evolved this process into a set of methods and tools that
implement these methods. We have evolved an infrastructure ure called n-dim, that
is composed of a small number of building blocks that can be composed in
ways that match the complexity of design contexts and work. We have
developed this infrastructure to be highly flexible so as to allow us to
conduct this evolutionary process in a practical project setting.
Copyright ©
2005 Yoram Reich
Page URL: http://www.eng.tau.ac.il/~yoram/topics/pd.html
Last
modified: 5/17/2005 11:02 AM