Design Theories and Studies
See also: the n-dim
project and the management
of design quality (use of QFD techniques).
A Sample of Publications include:
·
Reich, Y. (1991), Design
Knowledge Acquisition: Task Analysis and a Partial Implementation, Knowledge
Acquisition, 3(3):237-254.
Contrary to views presented before 1990, this paper shows that by breaking up
design tasks into smaller subtasks, computational support can be designed to
aid the overall task.
(Zipped pdf;
273K, one figure missing)
·
Reich, Y. (1992), The Theory
Practice Problem of Technology, Tech. Rep. EDRC 12-51-92, Engineering Design Research Center,
Carnegie Mellon University, Pittsburgh, PA.
This is a long document, very different from the other papers. It has some
history of CAE and design research, some philosophy, and some future directions
connected to the n-dim
project. It is relevant to quality management, knowledge management, and other
practices that involve theory and practice in cultural context.
(Gzipped
Postscript 110K; Zipped
PDF, 1.47M)
- Reich, Y., Konda, S., Levy,
S. N., Monarch, I., and Subrahmanian, E.
(1993), New roles for machine learning
in design, Artificial Intelligence in Engineering,
8(3):165-181.
This paper is related to the topic of knowledge extraction from databases
even if not a typical paper on the subject. This paper reviews the present
way of using machine learning in design and criticize it as being
restrictive. The underlying assumptions under present use are discussed
and new ways in which machine learning can be used in design are
discussed. The use of natural language processing (NLP) techniques is
discussed as well as the use of multiple machine learning tools (multistrategy). The integration framework for all the
techniques is, as you have already guessed ... n-dim. (Zipped pdf;
783K)
- Reich, Y. and Fenves, S.
J.(1995), A system that Learns to Design Cable-Stayed Bridges, Journal
of Structural Engineering, ASCE, 121(7):1090-1100.
This paper presents the most complete description of Bridger. (Note
however that due to ASCE's limit on the number
of words per paper [10,000] there are still details that were omitted.
(Postscript
file, 408K; Zipped
PDF file, 855K)
- Reich, Y. and Fenves, S. J.
(1991), The Formation and use of Abstract Concepts in Design, In Concept
Formation: Knowledge and Experience in Unsupervised Learning, Fisher,
D. H. and Pazzani, M. J. (eds.), pp. 323-353,
Morgan Kaufmann, Los Altos, CA.
This paper puts forward the hypothesis that concept formation is critical
for design. The ramification for machine learning in design is that
concept formation techniques are expected to be more suitable than
supervised techniques. ECOBWEB is presented as one concept formation
system that acquires design concept for synthesis.
(Postscript
file, 670K, almost final book version, 1.5 figure is missing)
- Reich, Y. (1995), A
Critical Review of General Design Theory, Research in Engineering
Design, 7(1):1-18.
Over the last few decades, significant amount of research has been devoted
to developing design theories (Hubka & Eder, 1988; Suh, 1984;
Warfield, 90; Yoshikawa, 1981). A notable exception in the set of design
theories is General Design Theory (GDT), developed by Yoshikawa and
extended by Tomiyama and Yoshikawa, in that it
is based on mathematical foundations. This study reviews the assumptions
(axioms) and predictions (theorems) of GDT with respect to design and
illustrate them with a simple example. The scope of GDT with respect to
design, the guidelines it provides for building computer-aided design
(CAD) systems and the possibility of implementing these guidelines are
examined. The paper discusses these guidelines and some experimental implementation
that embody some of them.
(Postscript,
Zipped pdf;
356K)
- Reich, Y.,
Konda, S. L., Levy, S. N., Monarch, I. A., and Subrahmanian, E. (1996), Varieties and Issues of
Participation and Design, Design Studies, 17(2):165-180.
(Postscript,
Zipped
pdf; 170K)
Abstract: Participatory design is the antithesis to
traditional design in which designers are expected to exhibit their
expertise. The right to participate in design is often ignored and even
when it is accepted, many obstacles including perceived pragmatic/economic
deficiencies and organizational concerns impede participation. This paper
criticizes the foundations of traditional design. It starts from the
premise that it is the right of all affected by a design to have an active
role in its development and that appropriate ways of exercising this right
can lead to better designs. Subsequently, the paper elaborates on some
properties of participation in various design disciplines and in
particular in the context of architectural design and urban planning. The
paper then presents an approach for participation founded on widening
communication channels between participants and briefly discusses the
potential of computer tools for supporting participatory design. Finally,
the paper briefly relates participation and design to several popular
concepts such as concurrent engineering, total quality management, and
quality function deployment.
Copyright ©
1997-2005 Yoram Reich
Page URL: http://www.eng.tau.ac.il/~yoram/design.html
Last
modified: 5/5/2005 4:41:00 AM